We made it to week 7 and GIANTS is now content complete. The next 5 or so weeks will be… Read more Final Project Week 7: Content complete and the boatload of bug fixes
Category: Final Project
Week 5-6: Slope fixes, player teleport systems, and Controller Allocation
A late update! Got a bit slack last week, so now I’m doing a single post for weeks 5-6. Double… Read more Week 5-6: Slope fixes, player teleport systems, and Controller Allocation
Final Project Week 4: Line Renderers and Slopes
This week the primary tasks I accomplished involved refactoring the line renderer for tethered players and allowing slope movement for… Read more Final Project Week 4: Line Renderers and Slopes
Final Project Week 3: Loading things and throwing things
Bit late for this post, but better late than never. Last week I was working on the system for loading… Read more Final Project Week 3: Loading things and throwing things
Final Project Week 2: The cloned ropes
Week two and things are kicking off. Getting right into it, Jack and I made some massive progress on our… Read more Final Project Week 2: The cloned ropes
Final Project: Creating Purple Noodles
So Week 1 of final project has come and gone, and so starts the insanity. For those who don’t know,… Read more Final Project: Creating Purple Noodles
Studio 3: Hardware limitations of Android Devices
During our planning for final project, we ended up deciding that our game would be a mobile based one. Now… Read more Studio 3: Hardware limitations of Android Devices