Skip to content
  • About
  • Portfolio
  • Blog – 2019
    • Blog – 2018
    • Blog – 2017
    • Blog – 2016

Caleb Barton | Games Programmer

Games Programmer

Author: Caleb Barton

Ardent Roleplay Beta Release

Posted on February 19, 2019September 13, 2019 by Caleb Barton

After more than a year of development, Ardent Roleplay is now in its biggest Beta release. Ardent Roleplay is a… Read more Ardent Roleplay Beta Release

Graduation and Surprise Award

Posted on April 26, 2018 by Caleb Barton

So having not attended my previous graduation for my Games Design bachelor, I made it a point to attend the… Read more Graduation and Surprise Award

Global Game Jam 2018

Posted on January 29, 2018January 29, 2018 by Caleb Barton

Made a game with workmates at 89Friends. Take a look here: (time of writing the site is super slow from… Read more Global Game Jam 2018

Helper code in Unity Editor

Posted on January 22, 2018 by Caleb Barton

First post of the year, huzza! In ramping up my workload again after a draining holiday, I decided that I… Read more Helper code in Unity Editor

Ardent RPG Kickstarter Launch

Posted on October 25, 2017September 13, 2019 by Caleb Barton

Edit: We’ve since cancelled our Kickstarter and decided to move forward with the project without crowdfunding. I’ve been AWOL for… Read more Ardent RPG Kickstarter Launch

Final Project Week 7: Content complete and the boatload of bug fixes

Posted on July 16, 2017 by Caleb Barton

We made it to week 7 and GIANTS is now content complete. The next 5 or so weeks will be… Read more Final Project Week 7: Content complete and the boatload of bug fixes

Week 5-6: Slope fixes, player teleport systems, and Controller Allocation

Posted on July 13, 2017 by Caleb Barton

A late update! Got a bit slack last week, so now I’m doing a single post for weeks 5-6. Double… Read more Week 5-6: Slope fixes, player teleport systems, and Controller Allocation

Final Project Week 4: Line Renderers and Slopes

Posted on June 26, 2017July 15, 2017 by Caleb Barton

This week the primary tasks I accomplished involved refactoring the line renderer for tethered players and allowing slope movement for… Read more Final Project Week 4: Line Renderers and Slopes

Final Project Week 3: Loading things and throwing things

Posted on June 21, 2017 by Caleb Barton

Bit late for this post, but better late than never. Last week I was working on the system for loading… Read more Final Project Week 3: Loading things and throwing things

Final Project Week 2: The cloned ropes

Posted on June 12, 2017June 15, 2017 by Caleb Barton

Week two and things are kicking off. Getting right into it, Jack and I made some massive progress on our… Read more Final Project Week 2: The cloned ropes

Posts navigation

Older posts
  • Twitter
  • LinkedIn
  • GitHub

Recent Posts: Caleb Barton | Games Programmer

Ardent Roleplay Beta Release

Graduation and Surprise Award

Global Game Jam 2018

Helper code in Unity Editor

Ardent RPG Kickstarter Launch

Follow Caleb Barton | Games Programmer on WordPress.com

Enter your email address to follow this blog and receive notifications of new posts by email.

Create a website or blog at WordPress.com
  • Subscribe Subscribed
    • Caleb Barton | Games Programmer
    • Already have a WordPress.com account? Log in now.
    • Caleb Barton | Games Programmer
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...
 

You must be logged in to post a comment.