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Caleb Barton | Games Programmer

Games Programmer

Category: Uncategorized

Graduation and Surprise Award

Posted on April 26, 2018 by Caleb Barton

So having not attended my previous graduation for my Games Design bachelor, I made it a point to attend the… Read more Graduation and Surprise Award

Ardent RPG Kickstarter Launch

Posted on October 25, 2017September 13, 2019 by Caleb Barton

Edit: We’ve since cancelled our Kickstarter and decided to move forward with the project without crowdfunding. I’ve been AWOL for… Read more Ardent RPG Kickstarter Launch

Studio 3: Networking in Unity

Posted on May 4, 2017 by Caleb Barton

A part of the learning outcomes for this trimester of Studio 3 is being able to create a network game… Read more Studio 3: Networking in Unity

Studio 1: Programming Patterns

Posted on August 28, 2016 by Caleb Barton

In this post I’m going to talk about programming patterns and the various ways I use them in Snofyr and… Read more Studio 1: Programming Patterns

Studio 1: State Machines

Posted on August 28, 2016 by Caleb Barton

In this post I’ll be explaining how our game Snofyr used state machines for our rounds system in the Game… Read more Studio 1: State Machines

Studio 1: Project Scheduling

Posted on August 28, 2016 by Caleb Barton

This post will be about the different methods of project scheduling used while in Studio 1 Darkest Depths While working… Read more Studio 1: Project Scheduling

Studio 1: User testing ClutterBug

Posted on August 27, 2016August 28, 2016 by Caleb Barton

For the last few weeks I’ve been developing a tool for Unity 5.4.0f3 called ClutterBug. It’s a tool designed for… Read more Studio 1: User testing ClutterBug

Studio 1: Exhibiting Snöwfyr

Posted on August 18, 2016 by Caleb Barton

For the last few weeks I’ve been working on a game with Josh Textor and Marivan Ebrahimi titled Snöfyr. A game… Read more Studio 1: Exhibiting Snöwfyr

Going gold and Day 1 patches

Posted on August 14, 2016August 14, 2016 by Caleb Barton

Two days ago on 12th of August No Man’s Sky, developed by Hello Ganes, released officially on PC, with the… Read more Going gold and Day 1 patches

G2A Thoughts

Posted on July 4, 2016 by Caleb Barton

So for those who don’t know, G2A has had a little bit of scandal this week. For those who don’t… Read more G2A Thoughts

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Recent Posts: Caleb Barton | Games Programmer

Ardent Roleplay Beta Release

Graduation and Surprise Award

Global Game Jam 2018

Helper code in Unity Editor

Ardent RPG Kickstarter Launch

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