CLUTTERBUG DOWNLOAD This post is a tutorial for the software I’ve written for Unity called ClutterBug. ClutterBug serves as a… Read more ClutterBug Tutorial
Year: 2016
Studio 1: Exhibiting Snöwfyr
For the last few weeks I’ve been working on a game with Josh Textor and Marivan Ebrahimi titled Snöfyr. A game… Read more Studio 1: Exhibiting Snöwfyr
Going gold and Day 1 patches
Two days ago on 12th of August No Man’s Sky, developed by Hello Ganes, released officially on PC, with the… Read more Going gold and Day 1 patches
Studio 1: A Post Mortem: Darkest Depths
For the last four weeks I’ve been working on a board game titled Darkest Depths, a coop(ish) dungeon crawler where… Read more Studio 1: A Post Mortem: Darkest Depths
G2A Thoughts
So for those who don’t know, G2A has had a little bit of scandal this week. For those who don’t… Read more G2A Thoughts
Studio 1: Ball Ball Deconstruction
This post is going to attempt to de-construct a Studio 1 classmates game, Ball Ball. Like Slot Charmer, Ball Ball… Read more Studio 1: Ball Ball Deconstruction
Studio 1: Slot Charmer Deconstruction
In this post, I’m going to attempt to deconstruct the game that was made for Project 1 Studio: Slot Charmer.… Read more Studio 1: Slot Charmer Deconstruction
Studio 1: Things I gone and made – Slot Charmer Scripts
Because making things needs attention
Studio 1: Slot Charmer- A Post Mortem
The first project that we had to make for Studio1 was a brief titled “Status effects = victory!” The designers… Read more Studio 1: Slot Charmer- A Post Mortem
Experimenting with RAIN
Tree’s are hard.
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